![]() ![]() It’s a classic control system for this kind of game.Īs with any game with this system, it’s got its flaws. The trade-off is immediately obvious: you can have maneuverability with the free fire, or you can have accuracy at the expense of being a sitting duck. Frank can be moved around with the left-stick, but can be locked in place with RT, at which point he aims 360 degrees around himself. This is the excuse for some reasonably traditional run-and-gunning. The military did eff all, and now it’s Frank’s turn to stomp the alien threat. Instead of enjoying his retirement with his dog, Teddy, he’s been dragged into fighting an alien invasion. ![]() Instead you play Frank, an ex-marine who is either wearing a balaclava or has shed most of his facial features (the Gameboy graphics doesn’t allow much in the way of detail). It might be in the title and your constant sidekick, but the dog is little more than a bit of eye candy. It might tempt you in with the possibility of petting the dog (spoiler: you can), and the dog does accompany you throughout the game, but Wild Dogs finds precious little for the dog to do. A quick caveat before we start: Wild Dogs doesn’t have many dogs in it.
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